Ettin

Two-headed giant. A large humanoid.

Imagine a two-headed giant with exaggerated features. The two heads are different from each other and seem to be bickering.

Indecisive, Violently strong, Stupidly Argumentative.



 
HD: 4 +4HP Armor: as leather
Hit it: normal Dodge it: normal
Move: normal  

It can survey its environment very easily and never sleep. Also, it counts as two separate targets for single-target non-damaging spells.

Attacks (1/round)

Double Vision. The ettin makes two melee attacks (1D8) on different targets.

Wake. The ettin attempts gets rid of a temporary magical effect on itself.

Two Prizes The ettin makes two grapple attempts on two different targets.



Random Encounter
  1. Monster: 1 ettin & 1D6 orcs.
  2. Lair: A big cave marked with Demogorgon symbols.
      OR
    Omen: Two deep voices arguing.
  3. Spoor: A carcass flattened by giant bludgeoning and slashing weapons.
  4. Tracks: A trail of smashed things with giant footprints.
  5. Trace: Two piles of chewed bones and leather.
  6. Trace: Orc shrine to Demogorgon.
Salvaging the body

You find the monster’s two chained weapons and … (Roll as many times as the HD of the monster)

  1. Body paint.
  2. Two human heads sewn together.
  3. A bag of silver (Valuable)
  4. A gourd of grog.
  5. An orcish shield.
  6. Strange musical instrument with two pipes.
1D6 What Each Head Wants
  1. Smash things.
  2. Make friends.
  3. Eat things.
  4. Be the second coming of Demogorgon.
  5. Sing an opera.
  6. Kill its other head.
2D6 Ettin Cultures

Combine the result of both tables to get the broad lines of this humanoid culture in this part of the world.

Cultures

  1. The ones that live with the orcish horde.
  2. The ones that are worshiped and fed by followers of demogorgon.
  3. The ones that ask for a toll on the local high road.
  4. The ones that are the bodyguards of the local noble.
  5. The ones that are pets of the fey.
  6. The ones who are actually very intelligent and run a local academy.

Features

  1. They are orcs “blessed” by demogorgon.
  2. They are two people “blessed” by the fey.
  3. They are manipulated by a meek creature.
  4. They create marvelous, maddening operatic duets.
  5. They crave for human flesh.
  6. If they would stop bickering, they would be extremely intelligent.
Player Class

Play as a Ettin!

Written on November 14, 2020